Tom's Verdict
💜 StoneSpace immediately grabbed my attention because it throws you into the world with absolutely no guidance and very little explanation. For some players that might be intimidating, but for me it created a genuine sense of discovery as I slowly worked out what I needed to do and how the various systems connected together.
🔨 One of the things I enjoyed most was the feeling of meaningful progression. Every new tool, crafting station and technology felt earned because it was built on top of everything that came before it. Even during my first ninety minutes with the demo, I found myself constantly thinking 'just one more thing' before stopping.
☕ The inventory system currently feels a little restrictive and was probably my biggest frustration during the demo. However, the core gameplay loop is incredibly enjoyable and I finished my time with StoneSpace wanting to play more rather than less. That's usually the best sign a game has done something right. I'll certainly be returning when the full version releases and I can easily recommend keeping an eye on this one.
Game Screenshots
Watch My Gameplay
Prefer to see the game in action? Watch my StoneSpace gameplay video on my De Tom Plays YouTube channel.
Why I Liked This Game
- Excellent sense of progression from primitive tools to advanced technology
- Relaxing gameplay without combat or survival pressure
- Encourages experimentation, exploration and discovery
What I Didn't Like In This Game
- Inventory management can feel restrictive at times
- Very little guidance may frustrate some players early on